When storyboarding, I wanted to display how a UO exotic material would look and feel. Ran different concepts such as particles and liquids but settled on a look that resembled the surface of a meteor.
This was a model I bought off CG trader but made changes to the arm to meet the look and feel I was going for. Basically the white part and the nose are whats left of the original. This was heavily influenced by @raoul_marks work on West World